This course is the natural successor to Programming Methodology and covers such advanced programming topics as recursion, algorithmic analysis, and data abstraction using the C++ programming language, which is similar to both C and Java. If you've taken the Computer Science AP exam and done well (scored 4 or 5) or earned a good grade in a college course, Programming Abstractions may be an appropriate course for you to start with, but often Programming Abstractions (Accelerated) is a better choice. Programming Abstractions assumes that you already have familiarity with good programming style and software engineering issues (at the level of Programming Methodology), and that you can use this understanding as a foundation on which to tackle new topics in programming and data abstraction. Topics: Abstraction and its relation to programming. Software engineering principles of data abstraction and modularity. Object-oriented programming, fundamental data structures (such as stacks, queues, sets) and data-directed design. Recursion and recursive data structures (linked lists, trees, graphs). Introduction to time and space complexity analysis. Uses the programming language C++ covering its basic facilities.Prerequisites: Solid performance in Programming Methodology and readiness to move on to advanced programming topics. A comparable introductory programming course (including high school AP courses) is often a reasonable substitute for our Programming Methodology.
I left my rural hometown of Stevinson, CA (population: 262) to come to Stanford as a wide-eyed freshman in 1985. That tour passed through SLE, the LSJUMB, a half-dozen changes in my major, and I emerged with a Mathematical Sciences degree. A few years out in the "real world" were enough to send me running back for grad school in computer science and I segued into my current position as a lecturer in 1992 without setting foot off campus again. I teach courses in the undergrad systems curriculum, including programming methodology and abstractions, language paradigms, compilers, and object-oriented design and development, but I especially enjoy working with the section leaders in the CS106 courses. I have been the advisor to the Stanford SWE and ACM-W chapters and recently served on the Computer Science Advanced Placement development committee.
Written by a master teacher and author of the highly acclaimed The Art and Science of C, this new book helps students master the fundamentals of data structures while encouraging them to develop strong software engineering skills. By emphasizing modern programming concepts such as interfaces, abstraction, and encapsulation, the text provides an ideal foundation for further study of programming. With his clear explanations and engaging writing style, Professor Roberts leads students through the CS2 curriculum in a way that captures and holds their interest throughout.
After receiving his Ph.D. in Applied Mathematics from Harvard University in 1980, Eric Roberts taught at Wellesley College from 1980-85, where he chaired the Computer Science Department. From 1985-90, he was a member of the research staff at Digital Equipment Corporation's Systems Research Center in Palo Alto, California, where he conducted computer science research, focusing on programming tools for multiprocessor architectures. In September 1990, Roberts joined the Stanford faculty, where he is now Professor of Computer Science and the John A. and Cynthia Fry Gunn University Fellow in Undergraduate Education.
This book teaches the basics of C++ programming in an easy-to-follow style, without assuming previous experience in any other language. It explains fundamental concepts and techniques in greater depth than traditional introductions.
This book is an introduction to computer programming using C++ as the language for writing programmes, and to solid, fundamental programming principles - including writing structured programmes, looping, data structures and iteration.
It is never too late to start learning and it would be a shame to miss an opportunity to learn a tutorial or course that can be so useful as Programming Abstractions in C++ especially when it is free! You do not have to register for expensive classes and travel from one part of town to another to take classes. All you need to do is download the course and open the PDF file. This specific program is classified in the C-C++ language category where you can find some other similar courses.
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Register for the course on Axess if you haven't already. I'm expecting there to be about 80 students in the class this quarter, but I'd like an accurate enrollment figure sooner than later so that I can hire additional section leaders if necessary. Go ahead and signup for the class forum right here. I'm planning on using a new product called Campuswire, which looks to be Piazza + Slack in one big, happy platform. Go ahead and sign up, and feel free to say hello say on there and I'll say hey back. Install the development environment as soon as possible, so that you can get started on Assignment 1 once it's published on Wednesday. Visit the CS106X Software page and install QtCreator. The installation process takes upwards of 90 minutes, although some 85 of those minutes is just spent waiting for files to be downloaded and copied to your hard drive. Finally, confirm that you're able to take each of my two midterms without drama. The first midterm is scheduled for Thursday, October 24th from 7:00-8:30PM in Bishop Auditorium, and the second is scheduled for Thursday, November 21st from 7:00-8:30PM in Hewlett 201. If you have a conflict with either or both of these times, email me and we'll work something out. Course Description Accelerated version of 106B for students with a strong programming background interested in a rigorous treatment of the topics at an accelerated pace. Additional advanced material and more challenging projects. Staff Jerry Cain Lecturer Garrick Fernandez Head TA Eddie Arreola Section Leader Ethan Chi Section Leader Kartik Chandra Section Leader Natalie Cygan Section Leader Phil Chen Section Leader Rachel Gardner Section Leader Lecture Time & Location Monday, Wednesday, Friday 1:30 - 2:50PM Turing Auditorium (right here) Course Information Check out the course information sheet for administrivia about the class and policies. Grading Policy Programming assignments: 50% First midterm examination: 15% Second midterm examination: 15% Final project: 20% Examinations Midterm I: Thursday, October 24th from 7:00 - 8:30PM in Bishop Auditorium Midterm II: Thursday, November 21st from 7:00 - 8:30PM in Hewlett 201 Important Dates For an outline of what's coming up, check out the course syllabus.
You are allowed to work on this assignment in pairs. For more information about our policies regarding pair programming, check out the "Working in Pairs" link in the "Resources" section of this website.
Our second programming assignment,Fun with Collections,goes out today. It's due next Friday at the start of class (11:30AM). In the course of completingthis assignment, you'll get comfortable writing code using a bunch of different collections. You'll build somelarger and more elaborate C++ programs than what you saw in Assignment 1. And you'll end up with some reallynifty programs that we think you may want to share with friends and family!
The first programming assignment of the quarter, Assignment 1: Welcome to C++!,goes out today. It's due on Friday, January 17th at the start of class (11:30AM). This assignmentexplores general C++ coding, strings, recursion, debugging, and the Stanford libraries. We hopeyou have fun with this one!
Welcome to CS106B! We've got an exciting quarter ahead of us and you're in for a real programming treat.Over the next ten weeks, we'll explore fundamental techniques in modeling and solving problems usinga variety of programming techniques and evaluating their tradeoffs. By the time you're done with this class,you'll have a firm grasp of problem-solving techniques and will ready to start applying your skills inareas that you genuinely care about.
HW 1 TO BE POSTED FRIDAY: Assignment 1 is due a week from Friday at 6pm. It won't be posted until this Friday. For now, you can work on getting your QTCreator environment set up using the instructions linked to from our assignments page. Then you can download the code from class and begin to experiment with C++.
WHAT: Students coming to CS106B are expected to have substantial prior experience with programming constructs such as loops, functions or methods, arrays, console and file I/O, standard data types, and classes. In other words, students coming to CS106B are expected to know how to write code. In this course, we transform you from someone who knows how to write some code into someone who can wield the power of the computer in a more expansive, versatile, and fluent way. This course adds powerful new tools to your skillset: managing complexity through abstraction, using recursion to crack big, tough problems by breaking them into smaller solvable problems, and applying analytical tools to evaluate the efficiency of different software design choices. 2b1af7f3a8